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Chasm's Call: Polar Rift

My entry into the Chasm's Call 3D Render Challenge, completed in 4 weeks over February and March 2025. Rendered in Unreal Engine using assets created and edited in Blender, with FX and colour-correction applied in Da Vinci Resolve.

Below is a render breakdown video that gives more detail of the work behind the final 5 seconds. As my first project in Unreal Engine, this was an extremely intense, but enjoyable learning experiencing in what Unreal Engine 5 can achieve.

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© 2025 by Alex MacGregor, tearing his hair out while fighting Wix tools 🙃

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